Source code for openrgb.orgb

from __future__ import annotations
import struct
import platform
from openrgb import utils
from typing import Union, Any, Optional
from openrgb.network import NetworkClient
from openrgb.plugins import create_plugin, ORGBPlugin
from time import sleep
from os import environ


[docs]class LED(utils.RGBObject): ''' A class to represent individual LEDs ''' def __init__(self, data: utils.LEDData, color: utils.RGBColor, led_id: int, device_id: int, network_client: NetworkClient): self.id = led_id self.device_id = device_id self.comms = network_client self._update(data, color) def _update(self, data: utils.LEDData, color: utils.RGBColor): self.name = data.name self.colors = [color] self._colors = self.colors[:]
[docs] def set_color(self, color: utils.RGBColor, fast: bool = False): ''' Sets the color of the LED :param color: the color to set the LED to :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` ''' self.comms.send_header( self.device_id, utils.PacketType.RGBCONTROLLER_UPDATESINGLELED, struct.calcsize("i3bx") ) buff = struct.pack("i", self.id) + color.pack() self.comms.send_data(buff) if not fast: self.update()
[docs]class Segment(utils.RGBContainer): ''' A class to represent a segment ''' def __init__(self, data: utils.SegmentData, id: int, parent: Zone): self.leds = [None for _ in range(data.leds_count)] self.id = id self.parent_zone = parent self._update(data) def _update(self, data: utils.SegmentData): self.name = data.name self.type = data.segment_type self.start_idx = data.start_idx self.leds_count = data.leds_count self.leds = self.parent_zone.leds[data.start_idx:data.start_idx + data.leds_count]
[docs] def set_color(self, color: utils.RGBColor, fast: bool = False): self.set_colors([color] * self.leds_count, fast)
[docs] def set_colors(self, colors: list[utils.RGBColor], fast: bool = False): new_colors = self.parent_zone.colors[:self.start_idx] + colors + self.parent_zone.colors[self.start_idx + self.leds_count:] self.parent_zone.set_colors(new_colors, fast)
[docs]class Zone(utils.RGBContainer): ''' A class to represent a zone ''' def __init__(self, data: utils.ZoneData, zone_id: int, device_id: int, network_client: NetworkClient): self.leds = [None for led in data.leds] try: self.segments: Optional[list[Segment]] = [None for _ in data.segments] # type: ignore except TypeError: self.segments = None self.device_id = device_id self.comms = network_client self.id = zone_id self._update(data) def _update(self, data: utils.ZoneData): self.name = data.name self.type = data.zone_type if len(self.leds) != len(data.leds): self.leds = [None for led in data.leds] for x in range(len(data.leds)): if self.leds[x] is None: self.leds[x] = LED(data.leds[x], data.colors[x], data.start_idx + x, self.device_id, self.comms) else: self.leds[x]._update(data.leds[x], data.colors[x]) if self.segments: for x in range(len(data.segments)): # type: ignore if self.segments[x] is None: self.segments[x] = Segment(data.segments[x], x, self) # type: ignore else: self.segments[x]._update(data.segments[x]) # type: ignore self.mat_width = data.mat_width self.mat_height = data.mat_height self.matrix_map = data.matrix_map self.colors = data.colors self._colors = self.colors[:]
[docs] def set_color(self, color: utils.RGBColor, fast: bool = False): ''' Sets the zone's color :param color: the color to set the LEDs to :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` ''' self.comms.send_header( self.device_id, utils.PacketType.RGBCONTROLLER_UPDATEZONELEDS, struct.calcsize(f"iIH{3*(len(self.leds))}b{len(self.leds)}x") ) buff = struct.pack("iH", self.id, len(self.leds)) + \ (color.pack())*len(self.leds) buff = struct.pack("I", len(buff)) + buff self.comms.send_data(buff) if not fast: self.update()
[docs] def set_colors(self, colors: list[utils.RGBColor], fast: bool = False): ''' Sets the LEDs' colors in the zone :param colors: the list of colors, one per LED :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` ''' if len(colors) != len(self.leds): raise IndexError( "Number of colors doesn't match number of LEDs in the zone") self.comms.send_header( self.device_id, utils.PacketType.RGBCONTROLLER_UPDATEZONELEDS, struct.calcsize(f"iIH{3*(len(self.leds))}b{len(self.leds)}x") ) buff = struct.pack("iH", self.id, len(self.leds)) + \ b''.join((color.pack() for color in colors)) buff = struct.pack("I", len(buff)) + buff self.comms.send_data(buff) if not fast: self.update()
[docs] def resize(self, size: int): ''' Resizes the zone. Required to control addressable leds in Direct mode. :param size: the number of leds in the zone ''' self.comms.send_header( self.device_id, utils.PacketType.RGBCONTROLLER_RESIZEZONE, struct.calcsize("ii") ) self.comms.send_data(struct.pack("ii", self.id, size)) self.update()
[docs]class Device(utils.RGBContainer): ''' A class to represent an RGB Device ''' def __init__(self, data: utils.ControllerData, device_id: int, network_client: NetworkClient): self.leds: list[LED] = [None for i in data.leds] # type: ignore self.zones: list[Zone] = [None for i in data.zones] # type: ignore self.id = device_id self.device_id = device_id self.comms = network_client self._update(data) def _update(self, data: utils.ControllerData): self.name = data.name self.metadata = data.metadata self.type = data.device_type if len(self.leds) != len(data.leds): self.leds = [None for i in data.leds] # type: ignore for x in range(len(data.leds)): if self.leds[x] is None: self.leds[x] = LED(data.leds[x], data.colors[x], x, self.device_id, self.comms) else: self.leds[x]._update(data.leds[x], data.colors[x]) for x in range(len(data.zones)): if self.zones[x] is None: self.zones[x] = Zone( data.zones[x], x, self.device_id, self.comms) else: self.zones[x]._update(data.zones[x]) # type: ignore self.modes = data.modes self.colors = data.colors self._colors = self.colors[:] self.active_mode = data.active_mode self.data = data def _set_device_color(self, color: utils.RGBColor, fast: bool = False): ''' Sets the device's color :param color: the color to set the LED(s) to :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` ''' self.comms.send_header( self.id, utils.PacketType.RGBCONTROLLER_UPDATELEDS, struct.calcsize(f"IH{3*(len(self.leds))}b{len(self.leds)}x") ) buff = struct.pack("H", len(self.leds)) + (color.pack())*len(self.leds) buff = struct.pack("I", len(buff)) + buff self.comms.send_data(buff) if not fast: self.update() def _set_device_colors(self, colors: list[utils.RGBColor], fast: bool = False): ''' Sets the devices LEDs' colors :param colors: the list of colors, one per LED :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` ''' if len(colors) != len(self.leds): raise IndexError("Number of colors doesn't match number of LEDs") self.comms.send_header( self.id, utils.PacketType.RGBCONTROLLER_UPDATELEDS, struct.calcsize(f"IH{3*(len(self.leds))}b{len(self.leds)}x") ) buff = struct.pack("H", len(self.leds)) + \ b''.join((color.pack() for color in colors)) buff = struct.pack("I", len(buff)) + buff self.comms.send_data(buff) if not fast: self.update() def _set_mode_color(self, color: utils.RGBColor): ''' Sets the mode-specific color, if possible :param color: the color to set the LED(s) to ''' active_mode = self.modes[self.active_mode] assert active_mode.color_mode == utils.ModeColors.MODE_SPECIFIC assert active_mode.colors is not None active_mode.colors = [color]*active_mode.colors_max # type: ignore self.set_mode(active_mode) def _set_mode_colors(self, colors: list[utils.RGBColor]): ''' Sets the mode-specific color, if possible :param color: the color to set the LED(s) to ''' active_mode = self.modes[self.active_mode] assert active_mode.color_mode == utils.ModeColors.MODE_SPECIFIC assert active_mode.colors is not None assert active_mode.colors_min <= len( # type: ignore colors) <= active_mode.colors_max active_mode.colors = colors self.set_mode(active_mode)
[docs] def set_color(self, color: utils.RGBColor, fast: bool = False): ''' Sets the color of the device whether the current mode is per-led or mode-specific :param colors: the list of colors, one per LED :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` (only applies when not setting a mode-specific color) ''' active_mode = self.modes[self.active_mode] if active_mode.color_mode == utils.ModeColors.MODE_SPECIFIC: self._set_mode_color(color) elif active_mode.color_mode == utils.ModeColors.PER_LED: self._set_device_color(color, fast)
[docs] def set_colors(self, colors: list[utils.RGBColor], fast: bool = False): ''' Sets the colors of the device whether the current mode is per-led or mode-specific :param colors: the list of colors, one per LED or per mode-specific color :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` (only applies when not setting a mode-specific color) ''' active_mode = self.modes[self.active_mode] if active_mode.color_mode == utils.ModeColors.MODE_SPECIFIC: self._set_mode_colors(colors) elif active_mode.color_mode == utils.ModeColors.PER_LED: self._set_device_colors(colors, fast)
[docs] def set_mode(self, mode: Union[str, int, utils.ModeData], save: bool = False): ''' Sets the device's mode :param mode: the name, id, or the ModeData object itself to set as the mode ''' if isinstance(mode, str): try: mode = next( (m for m in self.modes if m.name.lower() == mode.lower())) except StopIteration as e: raise ValueError( f"Mode `{mode}` not found for device `{self.name}`") from e elif isinstance(mode, int): mode = self.modes[mode] elif isinstance(mode, utils.ModeData): pass else: raise TypeError() data = mode.pack(self.comms._protocol_version) # type: ignore self.comms.send_header( self.id, utils.PacketType.RGBCONTROLLER_UPDATEMODE, len(data) ) self.comms.send_data(data) if save: self.comms.send_header( self.id, utils.PacketType.RGBCONTROLLER_SAVEMODE, len(data) ) self.comms.send_data(data) self.update()
[docs] def set_custom_mode(self): ''' Sets the mode to whatever the device supports that provides the most granular control ''' self.comms.send_header( self.id, utils.PacketType.RGBCONTROLLER_SETCUSTOMMODE, 0 ) self.update() self.set_mode(self.active_mode)
[docs] def save_mode(self): ''' Saves the currently selected mode ''' data = self.modes[self.active_mode].pack(self.comms._protocol_version) self.comms.send_header( self.id, utils.PacketType.RGBCONTROLLER_SAVEMODE, len(data) ) self.comms.send_data(data)
[docs] def off(self): ''' Turns off device by setting the custom mode and then calling :any:`RGBObject.clear` ''' self.set_custom_mode() self.clear()
[docs]class OpenRGBClient(utils.RGBObject): ''' This is the only class you should need to manually instantiate. It initializes the communication, gets the device information, and creates Devices, Zones, and LEDs for you. ''' def __init__(self, address: str = "127.0.0.1", port: int = 6742, name: str = "openrgb-python", protocol_version: Optional[int] = None): ''' :param address: the ip address of the SDK server :param port: the port of the SDK server :param name: the string that will be displayed on the OpenRGB SDK tab's list of clients :param protocol_version: which protocol version to use ''' self.device_num = 0 self.devices: list[Device] = [] self.profiles: list[utils.Profile] = [] self.plugins: list[ORGBPlugin] = [] self.comms = NetworkClient( self._callback, address, port, name, protocol_version) self.address = address self.port = port self.name = name self.update() def __repr__(self): return f"OpenRGBClient(address={self.address}, port={self.port}, name={self.name})" def _callback(self, device: int, type: int, data: Any): if type == utils.PacketType.REQUEST_CONTROLLER_COUNT: if data != self.device_num or data != len(self.devices): self.device_num = data self.devices = [None for x in range( # type: ignore self.device_num)] for x in range(self.device_num): self.comms.requestDeviceData(x) elif type == utils.PacketType.REQUEST_CONTROLLER_DATA: try: if self.devices[device] is None: self.devices[device] = Device(data, device, self.comms) else: self.devices[device]._update(data) # type: ignore except IndexError: self.comms.requestDeviceNum() elif type == utils.PacketType.DEVICE_LIST_UPDATED: self.device_num = 0 self.comms.requestDeviceNum() elif type == utils.PacketType.REQUEST_PROFILE_LIST: self.profiles = data elif type == utils.PacketType.REQUEST_PLUGIN_LIST: for plugin in data: if (all(plugin.id != existing.id for existing in self.plugins)): self.plugins.append(create_plugin(plugin, self.comms)) elif type == utils.PacketType.PLUGIN_SPECIFIC: next(plugin for plugin in self.plugins if plugin.id == device)._recv(data)
[docs] def set_color(self, color: utils.RGBColor, fast: bool = False): ''' Sets the color of every device. :param color: the color to set the devices to :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` ''' for device in self.devices: device.set_color(color, fast=fast)
[docs] def get_devices_by_type(self, type: utils.DeviceType) -> list[Device]: ''' Gets a list of devices that are the same type as requested :param type: what type of device you want to get ''' return [device for device in self.devices if device.type == type]
[docs] def get_devices_by_name(self, name: str, exact: bool = True) -> list[Device]: ''' Gets a list of any devices matching the requested name :param name: the name of the device(s) you want to get :param exact: whether to check for only a precise match or accpet a device that contains name ''' if exact: return [device for device in self.devices if device.name == name] return [device for device in self.devices if name.lower() in device.name.lower()]
[docs] def load_profile(self, name: Union[str, int, utils.Profile], local: bool = False, directory: str = ''): ''' Loads an OpenRGB profile :param name: Can be a profile's name, index, or even the Profile itself :param local: Whether to load a local file or a profile from the server. :param directory: what directory the profile is in. Defaults to OpenRGB's config directory for supported OS's (Windows or Linux), or falls back to using the current working directory. ''' if local: assert isinstance(name, str) if directory == '': if platform.system() == "Linux": directory = environ['HOME'].rstrip( "/") + "/.config/OpenRGB" elif platform.system() == "Windows": directory = environ['APPDATA'].rstrip("\\") + "\\OpenRGB" else: directory = '.' with open(f'{directory}/{name}.orp', 'rb') as f: controllers = utils.LocalProfile.unpack(f).controllers pairs = [] for device in self.devices: for new_controller in controllers: if new_controller.name == device.name \ and new_controller.device_type == device.type \ and new_controller.metadata.description == device.metadata.description: controllers.remove(new_controller) pairs.append((new_controller, device)) # print("Pairs:") for new_controller, device in pairs: # print(device.name, new_controller.name) if new_controller.colors != device.colors: device.set_colors(new_controller.colors) # print(new_controller.active_mode) if new_controller.active_mode != device.active_mode: device.set_mode(new_controller.active_mode) else: if isinstance(name, str): try: name = next( p for p in self.profiles if p.name.lower() == name.lower()) except StopIteration as e: raise ValueError( f"`{name}` is not an existing profile") from e elif isinstance(name, int): name = self.profiles[name] elif isinstance(name, utils.Profile): pass else: raise TypeError() raw_name = name.pack() # type: ignore self.comms.send_header( 0, utils.PacketType.REQUEST_LOAD_PROFILE, len(raw_name)) self.comms.send_data(raw_name)
[docs] def save_profile(self, name: Union[str, int, utils.Profile], local: bool = False, directory: str = ''): ''' Saves the current state of all of your devices to a new or existing OpenRGB profile :param name: Can be a profile's name, index, or even the Profile itself :param local: Whether to load a local file or a profile on the server. :param directory: what directory to save the profile in. Defaults to OpenRGB's config directory for supported OS's (Windows or Linux), or falls back to using the current working directory. ''' if local: self.update() if directory == '': if platform.system() == "Linux": directory = environ['HOME'].rstrip( "/") + "/.config/OpenRGB" elif platform.system() == "Windows": directory = environ['APPDATA'].rstrip("\\") + "\\OpenRGB" else: directory = '.' with open(f'{directory.rstrip("/")}/{name}.orp', 'wb') as f: f.write(utils.LocalProfile( [dev.data for dev in self.devices]).pack()) else: if isinstance(name, str): try: name = next( p for p in self.profiles if p.name.lower() == name.lower()) except StopIteration: name = utils.Profile(name) # type: ignore elif isinstance(name, int): name = self.profiles[name] elif isinstance(name, utils.Profile): pass else: raise TypeError() raw_name = name.pack() # type: ignore self.comms.send_header( 0, utils.PacketType.REQUEST_SAVE_PROFILE, len(raw_name)) self.comms.send_data(raw_name) self.update_profiles()
[docs] def delete_profile(self, name: Union[str, int, utils.Profile]): ''' Deletes the selected profile :param name: Can be a profile's name, index, or even the Profile itself ''' if isinstance(name, str): try: name = next( p for p in self.profiles if p.name.lower() == name.lower()) except StopIteration as e: raise ValueError(f"`{name}` is not an existing profile") from e elif isinstance(name, int): name = self.profiles[name] elif isinstance(name, utils.Profile): pass else: raise TypeError() raw_name = name.pack() # type: ignore self.comms.send_header( 0, utils.PacketType.REQUEST_DELETE_PROFILE, len(raw_name)) self.comms.send_data(raw_name) self.update_profiles()
[docs] def update(self): ''' Gets the current state of your devices from the SDK server, which is useful if you change something from the gui or another SDK client and need to sync up the changes. ''' self.comms.requestDeviceNum() for x in range(self.device_num): self.comms.requestDeviceData(x) if self.comms._protocol_version >= 2: self.update_profiles() if self.comms._protocol_version >= 4: self.update_plugins()
[docs] def update_profiles(self): ''' Gets the list of available profiles from the server. ''' self.comms.requestProfileList()
[docs] def update_plugins(self): ''' Gets the list of enabled plugins from the server. ''' self.comms.requestPluginList() for plugin in self.plugins: plugin.update()
[docs] def show(self, fast: bool = False, force: bool = False): ''' Shows all devices :param fast: If you care more about quickly setting colors than having correct internal state data, then set :code:`fast` to :code:`True` :param force: Sets all colors rather than trying to only set the ones that have been changed ''' for dev in self.devices: dev.show(True, force) if not fast: self.update()
[docs] def connect(self): '''Connects to the OpenRGB SDK''' self.comms.start_connection()
[docs] def disconnect(self): '''Disconnects from the OpenRGB SDK''' self.comms.stop_connection()
@property def protocol_version(self): '''The protocol version of the connected SDK server''' return self.comms._protocol_version @protocol_version.setter def protocol_version(self, version: int): '''Sets the procol version of the connected SDK server''' if version <= self.comms.max_protocol_version: self.comms._protocol_version = version else: raise ValueError( f"version {version} is greater than maximum supported version {self.comms.max_protocol_version}") @property def ee_devices(self): ''' A subset of the device list that only includes devices with a direct control mode. These devices are suitable to use with an effects engine. ''' return [dev for dev in self.devices for mode in dev.modes if mode.name.lower() == 'direct']